
I have always been a huge fan of MachineGames, and worked on Indiana Jones and the Great Circle for a year relatively early on in the project.
I led the Level Design team during that period, and also contributed to the game by blocking out the level set in Marshall College.
I also researched and designed the puzzle in the college, which was based on an idea from the Game Director about trying to find what the Giant intruder took from the exhibit hall by matching the remaining artifacts with empty display cases. I didn't script it or meaningfully contribute beyond the inital design, though.